The Past, Present, and Future of Video Telecommunication

Last week I presented a talk on “The Past, Present, and Future of Video Telecommunication ” at the 2008 IMTC Fall Forum.

1927 Videophone

I spent 14 years in the video conferencing industry (1993-2006), first at PictureTel and then at Polycom.  For most of that time I did standardization work – I was a rapporteur in the ITU, went to IETF meetings, etc.

The talk is my view on why video telecommunication (videophones, picturephones, video conferencing, etc.) has never taken off in the mass market, despite lots of consumer enthusiasm and lots of investment.

In brief, the quality of experience offered by these products doesn’t come close to what consumers expect and are promised.

Manufacturers keep expecting that being able to see people on a screen is enough to make it “feel like being there”, but it isn’t.  (To be fair, consumers expect this too, and are disappointed when they try it.)

In my opinion, this situation will remain the same until products are offered that really do provide a feeling of “being there”, or at least more so.

Recently, “telepresence” systems (Cisco, HP, Polycom, Tandberg) have taken a step in this direction.  These systems are better, but still far from what I think is needed.  They are also impossibly expensive for consumer use.

The slides make the case in more detail than I care to go into in this post.

1964 Picturephone

Update March 2009: I’ve found it difficult to succinctly express just what it is that’s missing from the video communication experience. The issue is not the quality of video or audio – a long telephone call feels far more intimate than a video call, despite 3 kHz audio bandwidth and no video at all (the reason for this is given in the presentation).  In the slides I talk a lot about eye contact and the importance of knowing who is looking at whom.

Pointing finger

But to put it another way, I’ll make a prediction: No system for video conferencing / video telephony / telepresence will enjoy mass-market adoption until it is possible to point (with a finger) at a particular person or thing on the far-end. To clarify that, I mean the ability for someone in Boston to point at a particular person in Geneva, and for everyone present in Geneva to be aware who or what is being pointed at.

You’re welcome to use the slides as you like, but please do credit me as the source.

2008-11-imtc-sfo.ppt 5.8 Mbytes – PowerPoint slides only

2008-11-imtc-sfo.zip 21 Mbytes – ZIP file (slides & video clips)

(for the ZIP file version, you’ll need to have VLC installed in “C:\Program Files\VideoLAN\VLC” for the clips to play).

Not much like being there

Not much like being there

One thought on “The Past, Present, and Future of Video Telecommunication

  1. I also worked in the videoconferencing/telepresence industry for a number of years, and independantly came to many of the same observations and conclusions. The eye contact issue, and not being able to see the eyes clearly, of people on the far end is definitately part of the puzzle. Let’s assume, for the moment, the resolution of the camera on the far end and the size of the viewing screen on the near end is such that you would be able actually to SEE the eyes clearly. Hurdle 1 cleared. Now, ask yourself, “Where is the camera located ?” Its probably sitting on top of a TV set, or on a kiosk at the far end. If you were conversing with someone in person, you would look right at their face and see their eyes. If you are conversing with a person on a video call, you are probably looking at the screen, and not the camera. It appears on the near end that the people are looking up, or off to the side (kind of like 1940’s movie shot blocking). So bascially, its impossible to look into the eyes, unless, you (key point here) – mount the camera in the middle of the screen on both ends. Hurdle 2, FAIL. Lastly, far end camera control is a joke, concurring with Dave’s “point” about not being able to “point” at things (or have the camera _INSTANTLY,,, ZOOM IN on the person who is talking – sorry, the “Limelight” feature doesn’t cut it 😉

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